Our Works

CUT THE ROPE I Mobile Game
One of the mobile game industry pillars. We work on the game since 2012, released more than 60 updates of the game with changes in virtually every aspect of the game: achievements, game mechanics, cloud progress storage, and many others.
JETPACK JOYRIDE I Mobile Game
Since 2019 a team of developers, artists, QA testers and game designers has spent over 12,500 hours on this title. Post-launch content like the Metal Slug and Star Trek expansions were created by our team, as well as countless major and minor updates.


FRUIT NINJA I Mobile Game
Fruit ninja is arguably the most famous mobile game in the world. Since 2020 we managed to refactor the game engine and increase the game performance by more than twice. Our team participated in the game porting to Unity, added multiplayer support.
KING OF THIEVES I Mobile Game
Game by Zeptolab (over 100 million downloads). Our team has been involved in the project development since 2018. The team released content updates of the game, configured the project CI/CD pipeline to reduce the development costs and time.


C.A.T.S. I Mobile Game
In 2021 we successfully ported CATS to a set-top box device (STB). It was challenging especially in terms of game controls but finally we got a playable game even with the TV remote control!
EVO POP I Mobile Game
During 2021 we released several major updates for the game, implemented new exciting mechanics, added new Evo's and updated an analytic system.


Om Nom Run I Mobile Game
During 2021 we released several major updates for the game, implemented new exciting mechanics, added new Evo's and updated an analytic system.
Downhill Smash I Mobile game
This brilliant game comes back to us after two years for further Live support. In the beginning, we helped our partner ZeptoLab to create the first playable prototype for marketing tests, and now we will take care of it!

